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Condition Check Cooldown
Checks if a named cooldown has expired. Can automatically set the cooldown when it passes.
Inputs: 1 · Outputs: Ready, On Cooldown
Settings
| Setting | Type | Required | Default | Description |
|---|---|---|---|---|
| Cooldown Key | String | Yes | — | Unique identifier for this cooldown. |
| Cooldown Duration (seconds) | String | Yes | 60 | Duration in seconds (1–86400). |
| Require Specific Item | Boolean | No | false | Only apply cooldown when holding a specific item. |
| Required Item | Item Select | Yes (if required) | — | Visible when Require Specific Item is on. |
| Set Cooldown on Pass | Boolean | No | true | Automatically start the cooldown when the player passes (Ready). |
Example
Ability cooldown:
- Cooldown Key:
fireball_ability - Duration:
30 - Ready → execute ability
- On Cooldown → send "Wait %cooldown_remaining% seconds!"
