Appearance
Editor Overview
The editor is the core workspace where you build and edit your flows. It consists of several key areas:
Layout
The editor interface has four main sections:
Header Bar
The header at the top contains:
- Logo & Flow Name — Click the logo to return to the Dashboard. The current flow name is shown below.
- Undo / Redo — Step through your edit history.
- Save — Save the current flow.
- Validate — Check the flow for configuration errors.
- Active Users — See who else is editing this flow in real-time.
- Share — Invite collaborators with different permission levels.
- Deploy — Compile and deploy the flow to your server.
- Import / Export — Import flows from JSON or export them.
- Docs — Quick link to this documentation.
- Settings — Open editor workspace preferences.
Flow Canvas (Center)
The main area where you place and connect nodes. You can:
- Pan — Click and drag on empty space, or use middle mouse button.
- Zoom — Scroll the mouse wheel.
- Select — Click a node to select it. Drag a selection box to select multiple.
- Move — Drag selected nodes to reposition them.
- Connect — Drag from an output handle (right side of a node) to an input handle (left side) to create an edge.
- Delete — Select a node or edge and press
DeleteorBackspace.
Shortcuts
The editor supports several keyboard shortcuts for common actions. See the Keyboard Shortcuts page for a full list.
Node Palette (Left Sidebar)
Browse and search all available node types organized by category. Click or drag a node to add it to the canvas.
Node Inspector (Right Sidebar)
When a node is selected, the inspector shows all its configurable properties. This is where you set values, choose options, and fine-tune each node's behavior.
Node Handles
Every node has input and output handles — small circles on the left and right edges of the node.
- Input handles (left) — Receive the flow of execution from a previous node.
- Output handles (right) — Send the flow of execution to the next node.
Trigger nodes have no input handles (they are entry points). Some action nodes end the flow and have no output handles.
Validation
The validator checks your flow for common issues:
- Missing required fields
- Disconnected nodes with no inputs
- Circular connections that would cause infinite loops
Click Validate in the header to run a check. Issues are highlighted directly on the affected nodes.
Sound Preview
Some nodes reference Minecraft sounds. When you select a sound in the inspector, you can preview it directly in the editor with the built-in audio player that appears in the header.
