Appearance
Node Inspector
The Node Inspector is the right sidebar panel that appears when you select a node. It displays all configurable properties for the selected node.
Field Types
The inspector supports many field types suited for different kinds of data:
| Field Type | Description |
|---|---|
| String | Single-line text input. Often |
| Multiline | Multi-line text area for longer content like messages. |
| Number | Numeric input with optional min/max bounds. |
| Boolean | Toggle switch for on/off settings. |
| Select | Dropdown menu to choose from predefined options. |
| Multi-select | Choose multiple options from a list. |
| Item Select | Searchable Minecraft item picker. |
| Effect Select | Searchable potion effect picker. |
| Sound Select | Searchable Minecraft sound picker with audio preview. |
| Particle Select | Searchable particle effect picker. |
| Color Select | Color picker for hex color values. |
| String Array | List of text values (comma or space separated). |
| Location | Coordinate input (X, Y, Z, World). |
| Inventory Editor | Visual inventory slot editor for custom GUIs. |
| Give Item Editor | Advanced item editor with material, enchantments, lore, etc. |
Placeholder Support
Fields marked with a % icon support placeholders — dynamic values replaced at runtime. You can type placeholders directly (e.g., %player%) or insert them from the placeholder picker.
See Placeholders Reference for all available placeholders.
Color Preview
Message fields with color preview enabled show a live rendered preview of Minecraft color codes (&6, &l, hex colors like &#ff0000) below the input.
Conditional Visibility
Some fields only appear based on the value of another field. For example, in the Teleport Player node, the coordinate fields only appear when "Destination" is set to "Coordinates".
