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Action Spawn Entity

Spawns and fully configures an entity at a chosen location.

Inputs: 1 · Outputs: Then

Settings

Basic

SettingTypeRequiredDefaultDescription
Entity TypeSelect (searchable)YesZOMBIEMinecraft entity type to spawn.
AmountNumberYes1Number of entities to spawn (1–100).
Spawn LocationSelectYesAt PlayerWhere to spawn: At Player, At Coordinates, or Where Player is Looking.
X / Y / ZNumberYes (if Coords)Coordinates.
WorldStringYes (if Coords)%world%World name.

Appearance & Properties

SettingTypeDefaultDescription
Yaw (Rotation)NumberInitial rotation.
PitchNumberInitial pitch.
Custom NameStringDisplay name (e.g., &6Boss).
Max HealthNumberOverride max health (1–10000).
Movement SpeedNumberOverride movement speed.
Follow RangeNumberHow far the entity tracks targets (0–256).

Flags

SettingDefaultDescription
SilentfalseEntity makes no sound.
GlowingfalseEntity has a glowing outline.
Glowing ColorwhiteOutline color (visible when Glowing is on).
Persistent (No Despawn)truePrevents natural despawning.
Baby VariantfalseSpawn as a baby.
No GravityfalseEntity floats in place.
InvulnerablefalseCannot take damage.
Disable AIfalseEntity doesn't move or attack.
Look At Nearest PlayerfalseEntity looks at the closest player.

Interaction

SettingDefaultDescription
PushabletrueCan be pushed by players/entities.
CollidabletrueHas physical collision.
Can Take DamagetrueCan be damaged.
Can Pick Up ItemsfalseCan pick up dropped items.

Equipment

SettingTypeDescription
Main HandItem SelectItem held in main hand.
Off HandItem SelectItem held in off hand.
HelmetItem SelectHead armor slot.
ChestplateItem SelectChest armor slot.
LeggingsItem SelectLeg armor slot.
BootsItem SelectFeet armor slot.
Equipment Drop Chance (%)NumberChance equipment drops on death (0–100%).

Example

Spawn a custom boss:

  1. Entity Type: ZOMBIE
  2. Custom Name: &c&lUndead Boss
  3. Max Health: 100
  4. Glowing: true, Glowing Color: RED
  5. Equip a diamond sword in Main Hand

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